Thirsty Meeples Board Game Café
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10 Days in the USA

You have 10 Days in the USA. Travel the country by jet, car, and on foot. Plan your trip from start to finish using destination and transportation tiles. With a little luck and clever planning, you just might outwit your fellow travellers.

There are 50 state tiles, 10 coloured airplane tiles, and 6 car tiles. Players all flip tiles one at a time, examine them, and put them in the 10 "days" of their tile tray, in any order. Then in turn, they draw a tile from one of three face-up piles or a face-down pile. The new tile may replace one tile in their tray, with that tile (or the unused drawn tile) discarded onto any of the face-up piles. Tiles may not be rearranged. When a player has all their days connected correctly, they win the game.

Travel Connections:
By Foot - bordering state tiles may be placed side-by-side
By Automobile - states may be connected by driving through a third state which borders them both (the car tile is put between them)
By Air - Two states of the same colour may be connected by a same-colour airplane placed between them.

See also:
10 Days in Asia
10 Days in Europe
10 Days in Africa
10 Days in Americas

10 Days in the USA

Designed by: Alan R. Moon, Aaron Weissblum

Published by: Out of the Box Publishing

Genres: Children's, Light Strategy

Ages: 10 and up

Players: 2 to 4

Playing Time: 30 minutes

Year: 2003

This game is available to play in our cafe!

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10 Days in the USA

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