Splendor is a fast-paced and addictive game of chip-collecting and card development. Players are merchants of the Renaissance trying to buy gem mines, means of transportation, shops — all in order to acquire the most prestige points. If you're wealthy enough, you might even receive a visit from a noble at some point, which of course will further increase your prestige.
On your turn, you may (1) collect chips (gems), or (2) buy and build a card, or (3) reserve one card. If you collect chips, you take either three different kinds of chips or two chips of the same kind. If you buy a card, you pay its price in chips and add it to your playing area. To reserve a card — in order to make sure you get it, or, why not, your opponents don't get it — you place it in front of you face down for later building; this costs you a round, but you also get gold in the form of a joker chip, which you can use as any gem.
All of the cards you buy increase your wealth as they give you a permanent gem bonus for later buys; some of the cards also give you prestige points. In order to win the game, you must reach 15 prestige points before your opponents do.
This was suggested as a good two player game by Terry. We played it three times in the café, then bought it and played it after our meal in the restaurant, and then played it again in the morning with our 12-year old daughter. It’s great! A challenge without being daunting, and more complex than you might give it credit for. I lost one game and then realised that nearly all of my cards were the easy low-scoring green ones, but the others are so hard to get! Our advice is to decide which noble you’re going to get and fight the odds until you get it. You’re going to need a good hand of all colours though, and once you do, the game speeds up. Definitely has play-again value.
Posted by Ged on 24 March 2014
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